Chicago Bears vs Washington Commanders Match Player Stats: Jake Moody’s Late Field Goal Leads Bears to Victory
Missed field goals and shaky red-zone trips can sink an offense fast, and for three quarters Washington’s defense had Chicago’s attack looking exactly that fragile. Then Caleb Williams found D’Andre Swift for a 55-yard strike, and rookie kicker Jake Moody calmly buried the game-winner as time expired.
This breakdown of the chicago bears vs washington commanders match player stats covers every meaningful number from the box score, from quarterback efficiency to the turnover battle that ultimately decided the outcome.
1. Title & Intro
Chicago Bears vs Washington Commanders Match Player Stats: Jake Moody Leads Bears to a Walk-Off Win
Chicago and Washington met on Monday Night Football at Northwest Stadium in Landover, Maryland, in front of 64,457 fans on October 13, 2025. The Bears escaped with a 25-24 win after Jake Moody drilled a 38-yard field goal as the clock hit zero, capping a nine-play, 36-yard drive set up by a fumbled exchange between Jayden Daniels and Jacory Croskey-Merritt.
The game swung on turnovers more than raw yardage. Washington actually outgained Chicago through the air in stretches and got three touchdown passes from Daniels, but three giveaways — an interception and two lost fumbles — handed the Bears extra possessions they didn’t waste. Caleb Williams wasn’t spectacular by the numbers, but he delivered the two biggest plays of the night: a rushing score before the half and the go-ahead touchdown pass to Swift in the fourth quarter.
2. Match Overview Table
| Information | Match Details |
| Event | NFL Regular Season, Week 6 |
| Game | Chicago Bears vs Washington Commanders |
| Date | Monday, October 13, 2025 |
| Venue | Northwest Stadium, Landover, Maryland |
| Attendance | 64,457 |
| Winner | Chicago Bears |
| Final Score | 25-24 |
| Broadcast | ABC/ESPN (Monday Night Football) |
3. Core Match Statistics Overview
This chicago bears vs washington commanders match player stats recap starts with the team-level numbers, and the story is efficiency versus explosiveness.
| Metric | Chicago Bears | Washington Commanders |
| Passing Yards | 252 | 211 |
| Completions/Attempts | 17/29 | 19/26 |
| Rushing Yards | 145 | 124 |
| Yards Per Carry | 5.4 | 4.0 |
| Passing Touchdowns | 2 | 3 |
| Turnovers | 0 | 3 |
| Sacks Allowed | 3 | 3 |
Turnover Margin
- Washington’s three giveaways — a Daniels interception, a Croskey-Merritt fumble, and a late botched handoff — gave Chicago extra possessions it converted into points.
- The Bears played a clean game protecting the football, finishing without a single giveaway despite Williams losing a fumble that Chicago recovered.
Rushing Efficiency
- D’Andre Swift’s 108-yard, 14-carry night pushed Chicago’s average to 5.4 yards per rush, well ahead of Washington’s 4.0 mark.
- Jacory Croskey-Merritt shouldered the Commanders’ ground game with 17 carries but managed just 61 yards, a much heavier workload for a lower average.
Big-Play Passing
- Williams’ 55-yard touchdown toss to Swift was the single biggest offensive play of the night and flipped the momentum in the fourth quarter.
- Daniels spread the ball to five different receivers and threw for three scores, showing more accuracy (73% completion rate) than explosiveness.
Red Zone and Clock Management
- Washington’s offense stalled repeatedly on the ground inside Chicago territory, settling for a field goal on one drive that started well.
- The Bears’ final possession — nine plays for only 36 yards — was built entirely around clock management rather than chunk gains, closing the game out on Moody’s leg.
4. Period-by-Period Analysis
First Quarter
| Team | Score |
| Chicago Bears | 6 |
| Washington Commanders | 0 |
- Jake Moody opened the scoring with a 47-yard field goal, then added a 48-yarder later in the quarter.
- Washington’s offense couldn’t find a rhythm, going scoreless despite decent field position on multiple drives.
- Chicago’s defense set the tone early, forcing quick Commanders possessions that kept Daniels off schedule.
Second Quarter
| Team | Score |
| Chicago Bears | 7 |
| Washington Commanders | 7 |
- Caleb Williams punched in a 1-yard rushing touchdown to push the Bears’ lead to 13-0.
- Jayden Daniels answered immediately, hitting Chris Moore for a 22-yard score to get Washington on the board.
- The half ended 13-7, with Chicago’s offensive line controlling the trenches well enough to keep the ground game moving.
Third Quarter
| Team | Score |
| Chicago Bears | 3 |
| Washington Commanders | 10 |
- Washington’s Matt Gay drilled a 53-yard field goal to cut the deficit to three points.
- Moody answered right back with a 41-yard field goal of his own, keeping Chicago in front.
- Daniels found Luke McCaffrey for a 33-yard touchdown late in the quarter, giving Washington its first lead of the night, 17-16.
Fourth Quarter
| Team | Score |
| Chicago Bears | 9 |
| Washington Commanders | 7 |
- Zach Ertz caught a 6-yard touchdown from Daniels, extending Washington’s lead to 24-16 and putting the Commanders in control.
- Williams and Swift connected on the 55-yard touchdown that cut the gap to two points, though the two-point conversion failed.
- Washington’s late fumble on a handoff attempt handed Chicago the ball back, and Moody’s 38-yard field goal at 0:00 sealed the 25-24 win.
5. Detailed Team Player Statistics
Chicago Bears Player Statistics
Caleb Williams (QB) — 17-of-29 passing for 252 yards, 1 touchdown, 0 interceptions, a 98.6 passer rating, plus 3 rushing yards and a rushing touchdown on 4 attempts. Williams wasn’t asked to do much through the air outside of the game-changing 55-yard shot to Swift, but he protected the football all night and delivered when the offense needed a spark most.
D’Andre Swift (RB) — 14 carries for 108 yards on the ground, plus 2 catches for 67 yards and a touchdown through the air. Swift was the engine of Chicago’s offense, combining a season-high rushing total with the decisive receiving touchdown that turned a potential loss into a win.
Luther Burden (WR) — 4 targets, 4 receptions, 51 yards. Burden was Williams’ most reliable target on a night when the passing game leaned on quick, efficient completions rather than downfield shots.
D.J. Moore (WR) — 5 targets, 3 receptions, 42 yards. Moore didn’t find the end zone but moved the chains consistently, giving Williams a steady outlet on money downs.
Washington Commanders Player Statistics
Jayden Daniels (QB) — 19-of-26 passing for 211 yards, 3 touchdowns, 1 interception, a 119.2 passer rating, plus 52 rushing yards on 10 carries. Daniels was the most productive player on the field statistically, throwing three touchdown passes and adding real value with his legs, though his fourth-quarter turnovers proved costly.
Zach Ertz (TE) — 6 targets, 6 receptions, 43 yards, 1 touchdown. Ertz was Daniels’ security blanket over the middle, catching every ball thrown his way and scoring what looked like the go-ahead touchdown late in the game.
Jacory Croskey-Merritt (RB) — 17 carries for 61 yards, 1 reception for 7 yards, and a lost fumble. Croskey-Merritt handled a heavy workload but couldn’t match Chicago’s rushing efficiency, and his fumble in the fourth quarter directly set up Washington’s collapse.
Chris Moore (WR) — 5 targets, 3 receptions, 46 yards, 1 touchdown. Moore opened Washington’s scoring with a 22-yard touchdown catch and provided a steady chain-moving presence throughout.
6. Statistical Leaders Summary Table
| Category | Chicago Bears | Washington Commanders |
| Leading Passer | Caleb Williams (252 yds, 1 TD) | Jayden Daniels (211 yds, 3 TD) |
| Leading Rusher | D’Andre Swift (108 yds) | Jacory Croskey-Merritt (61 yds) |
| Leading Receiver | Luther Burden (51 yds) | Zach Ertz (43 yds, 1 TD) |
| Most Touchdowns | D’Andre Swift (1 rush, 1 rec) | Jayden Daniels (3 pass) |
7. Analytical Analysis: Reasons for Success and Failure
Why the Bears Won
Turnover-Free Football
| Metric | Chicago Bears | Washington Commanders |
| Turnovers | 0 | 3 |
Chicago simply didn’t give Washington extra possessions, while the Commanders coughed up the ball three times, including the fumble that set up the winning field-goal drive.
A More Efficient Ground Game
| Metric | Chicago Bears | Washington Commanders |
| Rushing Yards | 145 | 124 |
| Yards Per Carry | 5.4 | 4.0 |
Swift’s big night behind a well-blocking offensive line let Chicago control tempo without needing to lean heavily on the passing game.
One Explosive Play That Mattered
Williams’ 55-yard touchdown to Swift was the only truly explosive passing play of the game for either offense, and it happened to arrive at the exact moment Chicago needed it.
Why the Commanders Lost
Costly Fourth-Quarter Turnovers
Washington’s botched handoff between Daniels and Croskey-Merritt while trying to protect a 24-22 lead gave Chicago the ball with just over three minutes left, directly enabling the winning drive.
Inconsistent Ground Production
Croskey-Merritt’s 17 carries for only 61 yards forced Washington into more predictable, pass-heavy situations than the coaching staff likely wanted in a one-score game.
8. Historical Context & Advanced Insights
Season Series Breakdown
| Matchup | Result |
| Week 6, 2025 (Landover) | Bears 25, Commanders 24 |
This was the only regular-season meeting between the two teams in 2025, with the Bears improving to 3-2 and the Commanders falling to 3-3 following the loss.
Advanced Statistical Insights
Daniels’ passer rating of 119.2 comfortably outpaced Williams’ 98.6, and on pure passing efficiency Washington’s attack looked sharper for most of the night. But football games aren’t decided by passer rating alone — they’re decided by who keeps the ball.
Washington’s giveaways effectively canceled out its per-play advantage through the air, since each turnover erased a potential scoring opportunity while gifting Chicago a fresh set of downs. Swift’s dual-threat impact (108 rushing yards plus a 55-yard receiving score) also illustrates how a single skill player touching the ball in multiple ways can offset a quarterback’s statistical edge on the other side.
9. Game Implications & Key Lessons
What This Means for the Bears
- A third straight win extends Chicago’s momentum under first-year coach Ben Johnson and validates the emphasis on ball security.
- Swift’s dual-threat production gives the offense a reliable outlet even when the passing attack isn’t explosive.
- Moody’s clutch kicking performance (4-of-5 on field goals, including the game-winner) settles a key special-teams question early in his Bears tenure.
What This Means for the Commanders
- Washington needs to clean up its ball security in high-leverage moments, since all three turnovers came at costly points in the game.
- The running game must become more efficient; 4.0 yards per carry isn’t enough to consistently take pressure off Daniels.
- Despite the loss, Daniels’ three-touchdown outing shows the passing offense remains capable of keeping Washington competitive most weeks.
Key Lessons
- Turnover margin remains one of the single biggest predictors of game outcomes, even when the box score otherwise favors the team that loses.
- A single explosive play can outweigh a full game of smaller, steady gains.
- Reliable placekicking wins close games; Moody’s four made field goals were as important as any single offensive drive.
- Heavy rushing workloads don’t guarantee production — volume without efficiency puts more pressure on the passing game.
- Clock-management execution on a final drive matters as much as big-play ability earlier in the game.
FAQs
Who won the Bears vs Commanders game?
The Chicago Bears won 25-24 on a game-winning 38-yard field goal from Jake Moody as time expired.
Who had the best individual stats in the game?
Jayden Daniels posted the most eye-catching passing line with 211 yards and 3 touchdowns, while D’Andre Swift led all players in yards from scrimmage with 108 rushing yards and 67 receiving yards.
What were Caleb Williams’ stats in this game?
Williams finished 17-of-29 passing for 252 yards and 1 touchdown through the air, adding a 1-yard rushing touchdown on 4 carries.
What were Jayden Daniels’ stats in this game?
Daniels went 19-of-26 for 211 yards and 3 touchdown passes, along with 52 rushing yards on 10 carries, but he also threw an interception.
How many turnovers did each team have?
Washington committed three turnovers (one interception and two fumbles), while Chicago finished the game with zero turnovers.
What was the attendance and where was the game played?
The game was played at Northwest Stadium in Landover, Maryland, in front of an announced crowd of 64,457.
Conclusion
The final chicago bears vs washington commanders match player stats tell a clear story: efficiency and ball security outweighed individual brilliance. Jayden Daniels had the flashier stat line, but Washington’s three turnovers erased that edge, while Chicago’s clean, disciplined execution — anchored by D’Andre Swift’s two-way production and Jake Moody’s perfect clutch kicking — was enough to escape Landover with a one-point win.






